Welcome to the Verb Interface Based Adventure Engine project.
This is a short playable demo to demonstrate the VIBAE concept, which is a hybrid between the parser based puzzles of old school text adventures with the verb based point and click interface of classic graphic adventures.
The engine is entirely written with the Sugarcube 2 story format for Twine with the intention that game authors can download the template and import it into the Twine 2 editor to create their own puzzle based stories and adventures.
Documentation can be found here:
Please leave any questions or feedback in the discussion board or feel free to contact me directly:
Click download now to get access to the following files: