VIBAE 2.0 coming soon

After a bit of a hiatus I have been working on VIBAE 2 - a complete rework of the engine from the ground up using a simpler rules based data system for tracking game objects and states.

The main new features of VIBAE 2.0 include:

* An in-browser object editor - create and edit items and NPCs using a simple GUI rather than having to directly edit javascript object definitions in the twine editor.

*Simplifed verb pipelines , with future possiblity to add custom verbs to expand the basic 'use' verb (ie; 'push', 'pull', 'open', 'close' etc).

*Improved layout and presentation.

All being well VIBAE 2.0 will be released by the beginning of October.

Thank you for your interest in this project,



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